The Raven's Kiss
A Dwarven cleric eager to venture out into the world and get his hands dirty.
== Created Using Wizards of the Coast D&D Character Builder ==
Nihk Bhern, level 1
FINAL ABILITY SCORES
Str 17, Con 17, Dex 16, Int 12, Wis 20, Cha 16.
STARTING ABILITY SCORES
Str 17, Con 15, Dex 16, Int 12, Wis 18, Cha 16.
AC: 16 Fort: 13 Reflex: 13 Will: 17
HP: 29 Surges: 10 Surge Value: 7
Religion +6, Diplomacy +8, Arcana +6, Heal +10
Acrobatics +2, Bluff +3, Dungeoneering +7, Endurance +4, History +1, Insight +5, Intimidate +3, Nature +5, Perception +5, Stealth +2, Streetwise +3, Thievery +2, Athletics +2
Cleric: Ritual Caster
Level 1: Dwarven Weapon Training
Channel Divinity: Healer’s Mercy
Cleric at-will 1: Recovery Strike
Cleric at-will 1: Gaze of Defiance
Cleric encounter 1: Vengeful Flare
Cleric daily 1: Weapon of Astral Flame
Ritual Book, Hide Armor, Execution axe, Adventurer’s Kit
Nihk Bhern, son of Korin, son of Jhorik, spent his childhood in the clan holdings of Rolling Rock Keep. The Keep, built by the father of the father of Jhorik in the days of the Surfacing, had been showing great signs of age and wear. Ceilings collapsed in some rooms and floors sunken in others. Some say the Bhern Clan’s fate is very similar to Rolling Rock, with the clan treasury at an all time low. Some even go so far as to suggest the clan blood is weakening. Once, long ago, it was known that of every clan, the clerics and paladins that came from the Clan of Bhern were strongest, their faith unshakable, their honor and courage as strong as stone and sea. But that was long ago. Now, with depleted mines and land that won’t yield crops, it’s a race to see if faith or gold can hit bottom first. There is a spark though. With the birthing of Nihk, a flame emerged in the darkness. The clan rejoiced at seeing, even at a young age, the power of his faith. Korin revealed a long held Bhern secret to his son, “God is in the Ale, lad.” Taking his father’s words to heart, and determined to reclaim his clan’s glory, Nihk went to work. Dusting off the brewery vats and diving into the tombs of his ancestors, he began his search for God. In his search, he discovered more clues. “The blood of your enemies to make the ale bitter, and the blood of His enemies to make it sweet.” Despite his father’s urgings, Nihk is convinced it’s not actual blood he’s supposed to put into the recipe, but the wisdom gained from defeating his foes. And to make it right, his foes must be God’s foes. Packing light, making sure to bring his axe and a few tombs, Nihk began his journey.